Tuesday, October 22, 2013

Field Journal


Within this week, we know how the designs grow. The factor is nothing but the sky-high demand of design. I was told about the Industrial Revolution while reading Chapter 9 by the textbook. This is the time when cameras were born. The urban was filled by different kinds of products. Information flowed by a huge amount of magazines and books. The city was growing so fast following the inventions.

Products needed to be sold, isn’t it? The businessmen tried so try to cover their own product by eye-catching design. Businessmen hate recycling old ones. Thus, they could raise the desire of audiences. Sell, sell, and sell. Also, the audiences were spoiled. They wanted everything new and sharp. Seeing something new was already the norm of society.

The growing of urban supported the growing of design fully. Yes, design is exactly the thing that could meet sky-high demand of that time. Designers got much more resources than before, as the bosses were willing to spend more to earn good design, putting into advertisements. That’s why so many typography came to world, and so many technologies were born. Supply follows demand.




It brings us to another point. What’s the difference between ‘designer’ and ‘artist’? I am now learning design history, but not art history.

Surely, design is all about meeting the requirements. Beyond see whether this is beautiful, designers always spend more time to think about whether this could raise the desire of audiences. Or, whether this could be accepted by the one who pay them to design. In other word, artists present what they want, and designers put forward what people want. Some people might say that designer is a type of artist, yes, we could say so. Designers and Artists both work on pretty things, but there is something more in design.

Again, I am now learning design history, but not art history. Moreover, this is the bitters of designers. Designers could never be self-willed. All designers do is fulfilling the need of people, including the audiences or bosses. The artists could always have full freedom, doing whatever they want to do. However, designers give up or modify their work again and again, in order to make all the people happy.

Works Cited

Meggs, Philip B., Purvis, Alston W., Meggs History of Graphic Design: Fifth Edition. Hoboken, New Jersey: John Wiley & Sons, 2012. Print.

No comments:

Post a Comment